rig_geometry
rig_geometry(P, lengths, s=0.1, return_selection_matrices=False)
Generates a pyramid-like geometry for each rig bone
Parameters:
Name | Type | Description | Default |
---|---|---|---|
P |
(b, 3, 4) float numpy array
|
World transformation of each bone |
required |
lengths |
(b, 1) float numpy array
|
Length of each bone |
required |
s |
float
|
Scale of the pyramid |
0.1
|
return_selection_matrices |
bool
|
If True, returns selection matrices mapping bone to rig geometry (default False) |
False
|
Returns:
Name | Type | Description |
---|---|---|
rV |
(5b, 3) numpy float array
|
Vertices of rig geometry |
rF |
(7b, 3) numpy float array
|
Faces of rig geometry. |
SV |
(5b, b) scipy sparse matrix
|
Selection matrix mapping rig geometry to bones. Only returns if return_selection_matrices is True |
SF |
(7b, b) scipy sparse matrix
|
Selection matrix mapping rig geometry to faces. Only returns if return_selection_matrices is True |
Source code in src\fast_cody\rig_geometry.py
18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 |
|